Click on a Joker, Modifier or
Tarot to play a tailored interactive walkthrough!
Sabotage & Buffs Encyclopedia
PvP Showdown
Host or join a Tug-of-War match.
Campaign Mode
Conquer the map solo or assemble a party.
🗡️
Solo Run
1 Player private run. Challenge the map alone.
👥
Multiplayer
1–4 Players. Host or join with code.
Solo Campaign
Select difficulty and embark on Act 1.
Choose Difficulty
Easy — Casual friendly. Boss Targets: 1.1k / 5k / 12k per player
Multiplayer Party
Host a room or enter a code to join.
Party Difficulty
Easy — Casual friendly. Boss Targets: 1.1k / 5k / 12k per player
❓ How to Play: PvP Showdown
Goal: Win a best-of-3 Tug-of-War match against your opponent. Whoever wins 2 of 3
games takes the match.
Each round: Both players get a hand of cards and race to beat a target score before
running out of hands.
Play: select up to 5 cards and play them as a poker hand — higher-ranked hands
(Pairs, Flushes, Straights, etc.) score more chips × mult.
Discard: ditch and redraw cards instead, but you only get a limited number of
discards per round.
Whoever scores higher each round shifts the Tug-of-War marker — reach the round's threshold
first to win it.
Power-ups: collect Jokers (passive bonuses), Tarot cards (one-time deck-altering
consumables), and Planet cards (permanently boost a specific hand type) between hands. Check the
Encyclopedia for full details on each.
Players can select one power card from a pool of 6 after every 3 hands played.
Extras: chat with your opponent mid-match, or challenge them to a "Wanna Bet?" side
wager.
If you choose to make it personal, GAMBLE RESPONSIBLY!
❓ How to Play: Co-Op Campaign
Goal: Ride solo or team up with upto 4 players and fight through a campaign map
across 3 Acts,
ending in a final boss.
Shared resources: the whole party shares a pool of Lives (the run ends if they hit
0) and a pooled Coin bank spent at Shops.
The map: after each fight, vote as a team on which node to travel to next — Combat,
Elite, Hazard, Shop, or Boss. Ties are broken by the party Host.
Combat nodes: play poker hands to reach the target score within your
hands/discards — same core scoring as PvP.
Elite / Hazard / Boss nodes: carry a debuff for the fight — you'll get a
warning before you commit to entering.
Shop nodes: any player can spend the pooled coins on Jokers, Tarot cards, and
Artifacts individually — no vote needed to buy, but the whole party must leave the
shop to continue playing. The coins are shared, so be mindful and discuss before spending it in
shops.
Progression: Jokers and Artifacts are personal (capped at 4 each) and stay with you
all run; Tarot and Planet picks permanently upgrade your deck and hand values. Clear an Act's boss
to move on — defeat the Act 3 boss for a True Victory!
📜 Credits
Thank you for choosing to play the game! This game is inspired by and contains elements of
Balatro (Core Gameplay), Slay the Spire (Co-Op) and
Stardew
Valley (Art Style). Do check them out, they have more depth to them and are amazing
games!
Brains & Ideas Sasi a.k.a DrunkVigilante
Development Gemini (PvP, Act 1, 2 & Power Cards logic) Claude (Act 3 &
Artifacts)
Quality of Life Features Antigravity - Gemini
Music Gemini
UI & UX Gemini
Debugging, Testing & Support Antigravity - Gemini
❤️ Shared Lives: 3
🪙 Pooled Coins: 0
🗺️ Act 1 (Tier 1/7)
🃏 Your Jokers: 0/4
⚡ EASY
⏳ Waiting for other players to exit merchant...
Node Difficulty
☠️Final Boss
↑
⚠️Hazard
↑
🔥Elite
↑
⚔️Standard
Click an adjacent node to cast your vote! Ties are broken by the Host.
🛒 Merchant
Outpost
Spend pooled coins! Requires
majority team approval. Team Joker Cap: 4.
Pooled Bank: 0 🪙
⚠️ This boss has a debuff
🏆 Act 1
Complete!
Your party cleared the Act 1
boss.
🃏 Short on Jokers?
🎁 Pick Your Rewards
Choose one Joker, one Planet, and one Tarot card —
all free.
Joker
Planet
Tarot
🌟 Choose Your Artifact
Pick one for free — this is personal, not shared
with your party.
🚜 Sell a Joker
Pick a Joker to sell instantly for +500 Chips toward
this blind. This cannot be undone.
Joker Cap Reached (4/4)
You purchased a new Joker! Select one existing
Joker to discard & replace:
GAME WON!
You
pulled the pig to your side!
Draft Store
Choose 1 card to add to your run. Jokers max at 4.
Wanna Bet?
Your opponent
wants to place a bet. Do you concur?
Place Your Bet
Enter what you want to bet on this match:
Bet Proposed!
Opponent proposes:
Pile View
Connection Lost
Opponent
disconnected!
Quit Match?
Are you sure you
want to abandon this run? All current progress will be lost.
Joker Slots Full!
You must replace an active Joker to equip this
one, or cancel to pick something else.